NPC Spells


NPC


Area Status
(MP: 20, Target: Special, Duration: Instantaneous)

Choose any number of creatures you can see: each of them suffers (choose one: dazed, shaken, slow, weak).

Breath⚡
(MP: 5, Target: One creature, Duration: Instantaneous)

The target suffers【HR + 10】(choose type) damage.

Curse⚡
(MP: 5, Target: One creature, Duration: Instantaneous)

The target suffers (choose one: dazed, shaken, slow, weak).

Curse XL⚡
(MP: 10, Target: One creature, Duration: Instantaneous)

The target suffers (choose two: dazed, shaken, slow, weak).

Cursed Breath⚡
(MP: 10, Target: One creature, Duration: Instantaneous)

The target suffers【HR + 15】 (choose type) damage and suffers (choose one: dazed, shaken, slow, weak).

Devastation
(MP: 30, Target: Special, Duration: Instantaneous)

Choose any number of creatures you can see: each of them suffers HR0 + 30 (choose type) damage. You may only cast this spell once per turn. This spell should only be given to champion and elite creatures level 30 or higher, and said creatures can only cast this spell during their last turn in the round.

Lick Wounds
(MP: 5, Target: Self, Duration: Instantaneous)

You recover 20 hp Hit Points. This amount increases to 30 hp Hit Points if you are level 20 or higher, to 40 hp Hit Points if you are level 40 or higher, or to 50 hp Hit Points if you are level 60 or higher.

Life Theft⚡
(MP: 10, Target: One creature, Duration: Instantaneous)

The target suffers【HR + 15】 (choose type) damage. Then, you recover an amount of Hit Points equal to half the Hit Point loss they suffered.

Mind Theft⚡
(MP: 10, Target: One creature, Duration: Instantaneous)

The target suffers【HR + 15】 (choose type) damage. Then, you recover an amount of Mind Points equal to half the Hit Point loss they suffered.

Poison⚡
(MP: 10 × T, Target: Up to three creatures, Duration: Instantaneous)

Each target hit by this spell suffers poisoned.

Quicken
(MP: 20, Target: One creature, Duration: Instantaneous)

The target may immediately perform a free attack with a weapon they have equipped (or with a basic attack, if the target is an NPC).

Rage⚡
(MP: 10 × T, Target: Up to three creatures, Duration: Instantaneous)

Each target hit by this spell suffers enraged.

Shell
(MP: 10, Target: Self, Duration: Scene)

Until this spell ends, you gain Resistance to physical damage.

War Cry
(MP: 10 × T, Target: Up to three creatures, Duration: Scene)

Until this spell ends, each target gains a +1 bonus to Accuracy Checks.

Weaken⚡
(MP: 10, Target: One creature, Duration: Scene)

Until this spell ends, the target suffers 5 extra damage from all sources that deal (choose type) damage.